Thursday, 6 October 2011

Invisible animation!

And why would we do that?!
Well, on this project (Loto-Québec Boomerangs) I had to recreate in 3D the comedian's motion to add a CG boomerang in his mouth and on his right foot.

I started by matching the hips to get the global movement and then, using a rough but proportioned face and shoe modeling, finalized the head and foot motion. This animation isn't visible in the final result but was essential to create the wanted illusion. :)

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